Would this be too overpowered? Assault class buffing brainstorming session

As we all know the assault class is seen as the weakest class this battlefield, due to some of the perks and the stim, fire shotgun, and breacher luancher.

What if we added a new training path and gave the following perks.

Conqueror Training Path

Level 0 - Warlord - Primary loadout points increased to 125. Only applies to primary and not a gunslinging gadget such as DMR, shotty, carbine, etc.

Level 1 - Hard to kill - Deploy an armored vest that increases HP by 25 points. Decreases movement speed by 20%.

Level 2 - Active Shooter - Enemies killed within 5m of the objective and in the objective have an additional 2 second spawn delay.

Level 3 - You and what army? - Extended range spawn beacon that allows other non-squad assault players to spawn in on it. Takes place of gadget #2. Can only spawn in 2 non squad players per beacon. Beacon produces louder noise and brighter flash.

Thoughts?

Posted May 1, 2026, 5:44 PM UTC

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