Making survivors lose progress on good skillchecks sounds like a recipe for a noobstomper. maybe make it trigger for greats? counter to great skill check builds and it gets better vs better survivors. "punishing for doing good" is irrelevant cuz its a onesided uninteractive minigame input

Discussion
Making survivors lose progress on good skillchecks sounds like a recipe for a noobstomper. maybe make it trigger for greats? counter to great skill check builds and it gets better vs better survivors. "punishing for doing good" is irrelevant cuz its a onesided uninteractive minigame input

Posted May 1, 2026, 5:46 PM UTC

071
Loading comments…