I just found out how impossible odds works and and I am not satisfied.
This is a PvP - WvW post but everyone can give their 2 cents and discuss this topic, as long as it's constructive im okay with anything.
So basically, as a new player, I thought Revenant's Impossible Odds legend skill hits an extra attack per one instance of hit damage.
That means, I thought it literally doubles hits from every multi hitting spell. For example; Offhand sword's Shackling Wave hits x5 additional strikes. And I thought that between every attack there is an impossible odds attack.
Or
Shortbow's Bloodbane Path and Sevenshot are all multi-hitting spells with the latter is literally a seven instance of damage. I thought, this is why I was deleting people in WvW and PvP. However, this was not the case.
The only multi-hit spell benefits fully from Impossible Odds is Sword 3 - Unrelenting Assault. It has an impossible odds damage between every hit.
While it's undeniable that impossible odds help a bit, it is NOT the main source of damage like I thought in bursts.
I play lot of conduit, so my burst combo was always Impossible Odds + Cosmic Wisdom ( if available) on Shiro - and then use my combo. While Cosmic Wisdom still makes Impossible Odds and Cosmic Wisdom combo a bit favorable on melee range (Cosmic Wisdom throws daggers) it is NOT worth at range while using shortbow (this is my opinion and I am looking for people to challenge it)
Impossible Odds drains alot of energy while active. Energy that can be used towards Jade Winds, or more Riposting Shadows, or more Phase Traversal. Although everything has it's place, I don't know where to put Impossible Odds anymore. I definitely need to re-map my muscle memory.
Posted May 1, 2026, 9:09 PM UTC