Revamping AotD
I will be Revamping Ashes of the Domain, with a simple goal in mind. Vanillafying the crazy numbers and game mechanics. The mod misunderstands how production units work in starsector, it doesn't understand that they are scaled on a logarithmic scale. 1 more production unit respesents a 10x production increase. A 1 size increase in a planet represents 10x more population.
Well I'll fix that, I'll fix the Sector Market summary, which literally just sum market sizes, which is completely wrong. And I will change the project resource procurement numbers. Once again the system just sums all resource production across the faction, which is wrong. Two market size 4 planets shouldn't equal the output of a market size 8 planet lmao.
And given those changes, I'll tweak some of the tech production bonuses numbers.
Posted May 1, 2026, 9:21 PM UTC