This French app studio makes $60M/year with 11 apps pulling $100K+/month - here’s how

While most devs struggle to launch one hit, MWM has quietly built a machine.

43 apps launched.
11 of them clear $100K/month.
Annual revenue? ~$60M.

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No hype. No headlines. Just consistent wins.

Their biggest earners:
🎨 Color Pop AI – coloring powered by AI (507K reviews, 4.8★)
🎶 Beat Maker Pro – a DJ/beat-making tool (474K reviews, 4.7★)

Together, these two generate ~40% of revenue.

Onboarding + Paywall
Flows are frictionless:
→ Short onboarding
→ Clear subscription terms
→ Ads for free users
Nothing fancy. Just clarity and conversion.

Smart Review Timing
Prompts hit after a “win.”
Ex: Color Pop asks for a review right after your first drawing.

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That’s why ratings stack fast - and stick high.

They Skip ASO. Go Straight to Paid.
Unlike most studios, MWM doesn’t rank top 3 for big keywords.
Instead, they flood:
- Apple Search Ads
- 140+ Facebook ads (Beat Maker Pro)
- 200+ Google ads
It’s CAC < LTV at scale.

Takeaways
→ Study their onboarding/paywalls firsthand
→ Track their ASA + FB ads for positioning
→ Copy their review prompt timing
→ Focus on repeatable systems, not one-hit unicorns

MWM isn’t flashy. They’re consistent.
43 apps. 11 winners. $60M/year.
Not luck. Just systems that scale.

*******

PS: I’ve spent months studying how iOS apps hit $100K+/mo - pulled the 25 best growth tactics into a 55-page doc that any iOS dev or small team can copy.

Get it here.

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Posted May 2, 2026, 2:08 PM UTC

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