[Re-Request] Massive "Waterfall Challenge"-esque Cave System
I posted this about 4 months ago and didn't get much attention; the interest is back and I thought I'd try again now that 1.7 came out and changed seed generation. The following is the original post.
There needs to be easy access to a very large cave system. There will be little mining going on, so things that you need to dig 27 blocks to get to aren't really right. Something that you can spend days exploring, getting lost in, etc. A mineshaft or stronghold intersection is a welcome addition, albeit it'd be nice if they weren't right around the corner from the entrance. Dungeons are also a big plus. Ravines, on the other hand, while they can expose many different branches, are usually way more trouble to navigate than they're worth. They can exist, but I'd prefer not to have some crazy quad-ravine seed.
The point of this type of seed is to go underground and survive. Build a shelter, grow crops by torchlight, and always carry a sword because mobs can turn up anywhere, anytime. I've been looking but so far any cave system I find has been... mediocre at best. So I'm just looking for a little help, because I want a place I can actually explore.
Remember the point of the challenge is to go underground and live there. So whatever is on the surface doesn't actually matter because I'm not going back up. Even an ocean spawn can work, although I'll need to cheat/creative a few things in like seeds and saplings to get going that way.
Thanks in advance if you have anything.
Posted Dec 17, 2013, 8:35 PM UTC
Give this one a try.
http://imgur.com/Ln9PrY8