Hiyuki is good but...
Hiyuki is an amazing dps dont get me wrong, and i have her at s6r1 and i realize shes not entirely as good as the other s6 dps, and that reason is because she can only do her max dmg once, and thats her first rotation.
Hiyukis ult stacks are gained via inherent and enhanced heavy, 2 at s0, 3 (4) at s2+
The thing about hiyukis kit in flaw, is that her inherent requires her to be out of combat for 4 seconds to activate, meaning in toa, whiwa, hologram, and dpm, shell never have access to a full ult dmg without saving for the next.
And sadly not even her sequences fix that, with really close competitors like s6 aeme and carte, both will do more dmg than hiyuki in a multi rotation scenario bc hiyuki is loosing a massive portion of what her s6 is capable of solely bc of the fact that she cannot gain 2 of her stacks normally.
I wish that wasnt the case bc it feels like im getting an incomplete s6
Pro tip for yall, if hiyuki ult has 3 stacks, tapping her ult will consume all 3, at 1 and 2 you need to charge, but at 3 simply tap and all will be used
Posted May 5, 2026, 5:15 PM UTC