Seasons in Assassin’s Creed Shadows being too short
Does anybody else feel like the seasons in Shadows are too short?
This has happened to me a couple of times when playing the game. Often Yasuke and Naoe enter a certain region, say in early spring. They have to do a couple of character missions, find out clues and eventually they find their target. But by the time they have killed their target its already become Summer. No big deal, Summer and spring are similar, so it doesn’t fully break immersion.
Then on to the next region. Again Naoe and Yasuke find clues, help allies and people in the area. They find their target aaandd… its already autumn 😕. I find this dynamic annoying because it breaks immersion for me.
If we look at everything that happens in each arc, every story segment that focuses on finding and killing your target, realistically speaking most of these will take about a couple of weeks to maybe a month each. To me it feels unrealistic that everytime when one of these arcs is finished we have already moved on to the next season.
Don’t get me wrong, I absolutely love the season system. I love it when open worlds feel Alive and are dynamic and implement these kind of realism elements to it. I similarly enjoyed the snow in Assassin’s Creed 3. But there the seasons were tied to the historical moment in time the story took place in. In Shadows it feels like we are speedrunning through the years.
Instead of having a season system that very quickly switches to the next, I would have prefered if we could toggle the seasons ourselves or change the speed at which they changed. Or maybe just have them shift slower so that you can finish two arcs within one season, which to me feels more realistic.
But what do you Guys think? Do you think Shadows’ seasons are too fast and that the game would benefit from a slower or more personalised progression?
Posted May 5, 2026, 5:27 PM UTC