Is it possible to have a plane that is independently lighted on both sides using URP?
If I set “render face: both” then both faces receive the same lighting.
I'd like it to work like it does in Blender
Posted May 7, 2026, 12:29 PM UTC
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If I set “render face: both” then both faces receive the same lighting.
I'd like it to work like it does in Blender
Posted May 7, 2026, 12:29 PM UTC