[FOR HIRE] Godot GameDev looking for work
my youtube page:
https://www.youtube.com/@yoelgodotspacesim-mr3vo/videos
my github:
https://github.com/yoel123?tab=repositories&q=godot&type=&language=&sort=
im in programming for about 15 years, and I've always tried to code the hardest gameplay features.
i also do 2d and 3d vfx.
i have a space sim framework with ai and many features from FreeSpace, like capital ships, hardpoints, dogfight AI, etc:
https://www.youtube.com/watch?v=3uLuASuTmnE
Ever wondered how enemies find cover in 3d fps games? I implemented that for my FPS template enemy ai:
https://www.youtube.com/watch?v=GaB5GbUZ7cw
need 2d or 3d roguelike procedural dungeon generation:
https://github.com/yoel123/yoel-godot-2d-or-3d-roguelike-procedural-dungeon-generation-template
A fantasy turn-based game that combines Warhammer Heroes 3 and Magic: The Gathering features:
https://yoel.itch.io/modern-beast
Implemented a card game framework like Slay the spire:
https://www.youtube.com/watch?v=MMW_gRaNTbc
i also have a visual novel framework made in Godot:
https://yoel.itch.io/isometric-test-godot
over the years i made many prototypes, most aren't online but i did implament maney game features and behaviours.
i can create almost any game feature you will need no matter how complex.
i try to write modular code using refactoring principles so its easy to read and extend.
Posted May 10, 2026, 2:06 PM UTC