What NEW systems for puzzles and combat do y'all want to see in Jedi 3?
Personally my wishlist is:
- Lightsabers can cut through certain materials for puzzles
- Fluid stance change, maybe in a cycle? So like if you go Blaster-Single-Double-Dual-Crossguard-Single, if you're on Dual, you can only switch to Double or Crossguard.
- A No-Lightsaber Stance for a portion of the story that also includes unarmed combat
- Force Jump for platforming
- Force Slow-Fall for descent (we see Second Sister do this at the beginning of Fallen Order in the first boss fight it's not a stretch to let Cal do this now)
- Force Lightning, maybe for a section where we temporarily lose BD-1 and Cal taps into the dark side more.
- Force Choke
- Force Judgment (Different version of Force Lightning that has a different use)
- Light Side/Dark Side Story Path, if they won't use Cal in live action, or they can just do this and leave it up to the player.
- More Mind Trick dialogue options
- Side Quests on all planets, not just Home Base Planet.
- I WANT to say Tattooine but I know a lot of you would hate that.
- Story Interaction with more of the Star Wars galaxy, maybe hearing rumors of "that mandalorian fellow" referring to Mando from Mandalorian.
- Force Speed being an option
- Merrin playable optional co-op character for Puzzles
- Merrin-Specific mission
- BD-1-Specific Mission playing as the little guy on a stealth mission gathering information
That's all I can think of right now.
Posted May 10, 2026, 10:05 PM UTC