Mahir Dual Wield Dagger the Dirty Ripper
1.Introduction
This is a arch type build(only starting tree) and the build to try out if you like being a Shrewd Assassin which ambush his target or giving them anxiety by isolating them like a predator.
This will be a glass cannon light dodge build focusing on ambush gameplay and sieging dungeon in a shrewd methodical way.
Mahir is chosen for his trait and we are only using his affinity tree abilities for roleplay purpose. Objectively is to be ready for T5 at lvl 22 and build end at level 25.
2.Strength
a. Good Crit
b. Get to roleplay assassin
c. High counter and dodge
3.Weakness
a. Squishy
b. may not be suitable for new players as the technical requirement is high to operate it well.
4.Early game lvl 1 to 10
stats allocate 5 to Agi then 5 to Per
Grab a Dagger from the guard and buy 1 from the smith, with the first 5 skill we have 3 attack skill and worm hole + dimshift.
important practice the different combination of the arcanist skill if you are new. they are incredible skill for both offense and defense + positioning.
Mid game lv11-20
stats allocate 5 to Agi then 5 to Per.
We will remain medium at t3 and swap to light gear from t4 onwards.
6.late game lv20 - 25
stats allocate Agi to 25 and you should have 25 agi and 20 per by lvl 24 and all core skill by lvl 23
skill point entirely up to you after level 25.
already steamrolling by this point. don't even need to upgrade the t4 variants.
7.Gear selection.
we will use t2 to t3 medium and convert to light from t4
Armour: fencer doublet
Glove : blademaster
headgear : blademaster
belt: captain waist band
boot: mage hunter or blademaster
Weapon: Assassin dagger
Necklace: pagan amulet
ring : any of the following option: morion, berserker , curse or sliver emerald.
Cloak: Jibean
Notes
a. life drain and energy drain is very helpful etc pagan amulet, curse ring or occult cloak and weapon enchantment
b. the whole right dual wield tree is to get whirlwind for the style and to clutch in tough battle and also to milk out Mahir trait , we will not use deflect too.
c. you can save your lvl 21 skill point instead of dying fervor and put into Adrenaline Rush and Peak Performance at lvl 22.
d. there is an alternate variant. we forgo the 2 arcanists skill for first aid cauterize adaptability and will to survive this is a 4point build compare to the main build.
8.Gameplay footage
some videos for reference of the gameplay showcasing ambushing playstyle and arcane combos to show the concept. have video gameplay from T2 to T5 & manticore fight
https://youtube.com/playlist?list=PL-OA4QuWN3V_p2_pfde0AgU1F0SBSoXCb&si=ZPPWgZyyTQ8PYzdj
Posted May 11, 2026, 5:26 AM UTC