The nature of discovering Commission and Request missions is TOO organic.
As you can see, I have invested a lot of time into CD and over that time I have come across very few of these missions organically. They are either tucked off in completely vague areas or are triggered by a series of events and conditions that are completely hidden from the player.
I feel like we need a system like the"?" that can let us know a warp point or puzzle is in the area for these quests. Maybe after you get 100 contribution in the area they could start just marking these on our map. Or the town NPC could talk about local events as you pass, and it could give you a quest to go check out the area
Just feels rather crummy as a completionist to see so much content I can't interact with because to do so is literally out of my hands.
Even if you follow a Database like
Crimson Desert Hernand: Tales of the Hernandian Residents
90% of the time the NPC isn't in the location marked because something else was not triggered to activate the NPC event. Trying to figure out what that thing is can send you into a downward spiral of running all over the world looking for the catalyst to start the chain.
We really need a better way to track these quests down IN GAME rather than forum scrounging, and database diving. With systems like the Bulletin board, Random NPC handing you quests, along with certain NPC that will talk about rumors about areas that will be marked on your map..... we already have all the tools to implement a more direct yet organic way to get these quests into the players hands.
My 2 cents.
Posted May 12, 2026, 6:10 AM UTC