Returning to 40k, mechanised guard feedback
Hi everyone, I'm coming back to WH40K after a very long time, and I'm planning to start collecting an Astra Militarum army. I want to do a mechanised regiment with some recon units. I'm building a list mostly around the rule of cool and the units I want to kitbash and paint, but I was wondering if this list would still be viable in games.
Gaunt’s Ghosts (I’ll use half of the new Recon Squad to proxy them)
Cadian Command Squad, vanguard honors
Commander with power weapon and plasma pistol
2x plasma guns, voxcaster
Chimera: multilaser, heavy bolter, hunter-killer missile
2x Cadian Shock Troops (10)
Sergeant with autogun
1x plasma gun, 1x grenade launcher, voxcaster
2x Chimeras: multilaser, heavy bolter, hunter-killer missile
Tempestus Scions (10) (I’ll use Kasrkin proxies)
Tempestor with power weapon and plasma pistol
2x melta guns, voxcaster
(I'll use deep strike, so no chimera for them)
Ratlings (5) (I’ll use the rest of the Recon Squad here)
Hellhound
Inferno cannon, heavy flamer, hunter-killer missile
2x Scout Sentinels
Lascannon, hunter-killer missile
That makes 1000 points. I know the new edition will be here soon, so it might change, but just to have an idea.
Posted May 12, 2026, 6:20 AM UTC