Top down 2d shooter grenades and bullets (rigidbodies2d) started to collide with the shooter
I havent done any changes to my code but all of a sudden when my bullets or grenade should come out of the center of my player (who has a collision box) teleport to his shoulders when fired. So I am guessing the bullet riggidbody spawns inside of players collision box and teleports itself out of it.
The thing is I have a collision exception of my player added to the bullet script. I also disabled any masks or collision layer of my bullet and problem still persists
Posted May 12, 2026, 8:18 AM UTC
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