I built “Wordle for Cricket” using AI game generation tools CricClues 🏏
Built a cricket guessing game called CricClues 6 Balls. 1 Cricketer. 🏏
The core idea:
Every clue is treated like a cricket delivery in an over.
You get:
- 6 balls
- 6 progressively easier clues
- 1 chance per ball to guess the cricketer
Example:
Ball 1 → hard clue
Ball 6 → giveaway clue
Main things I focused on:
- ultra-clean mobile-first UI
- one-clue-at-a-time progression
- neon stadium aesthetic
The hardest part was actually simplifying the UX.
Early versions were way too cluttered, so I redesigned it around:
> one clue → one guess → one dopamine loop
Would love feedback from fellow AI game builders:
- Should I keep single-clue progression?
- Should future clues stay hidden completely?
- Would daily streaks make this more replayable?
Playable build:
Posted May 12, 2026, 2:50 PM UTC