Struggling with retopologising this tail
Currently retopologising this Zbrush sculpt. This is my first pass at the tail. I don't think I'm going about it the right way- the quads are difficult to manipulate around the concave shape and I can't get them to connect on the other side as it's very thin. Too much of the sculpt is pushing through as well. Any tips for approaching this?
Posted May 12, 2026, 2:52 PM UTC
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