My first UE5 Plugin: Radio Stream System (Would appreciate any feedback)

Hello everyone!

While working on another small project, I remembered an addon I used for Euro Truck Simulator 2 that let you connect to live radio stations from around the world. I thought it would be fun to have something similar available directly inside Unreal Engine projects as well.

So I ended up making a plugin for it, and I just published a few days ago.

It’s my first UE5 plugin on Fab: Radio Stream System. It’s a small plugin that lets you stream real internet radio stations directly inside Unreal Engine 5 using the https://www.radio-browser.info/ API.

It has been done ,ainly made for things like:

  • Vehicle radios
  • Ambient world audio
  • Simulators
  • Open world projects

It supports searching stations and switching streams at runtime through Blueprints/C++.

This is also my first time packaging and releasing a public plugin, which is honestly a bit intimidating, so if anyone has feedback on the presentation, feature set, usability, documentation, or anything else, I’d genuinely appreciate it <3.

Fab link: https://www.fab.com/listings/ca2fa8ce-1be4-4776-900d-cb6338c29ec3

Thank you!

Posted May 12, 2026, 3:00 PM UTC

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