My first UE5 Plugin: Radio Stream System (Would appreciate any feedback)
Hello everyone!
While working on another small project, I remembered an addon I used for Euro Truck Simulator 2 that let you connect to live radio stations from around the world. I thought it would be fun to have something similar available directly inside Unreal Engine projects as well.
So I ended up making a plugin for it, and I just published a few days ago.
It’s my first UE5 plugin on Fab: Radio Stream System. It’s a small plugin that lets you stream real internet radio stations directly inside Unreal Engine 5 using the https://www.radio-browser.info/ API.
It has been done ,ainly made for things like:
- Vehicle radios
- Ambient world audio
- Simulators
- Open world projects
It supports searching stations and switching streams at runtime through Blueprints/C++.
This is also my first time packaging and releasing a public plugin, which is honestly a bit intimidating, so if anyone has feedback on the presentation, feature set, usability, documentation, or anything else, I’d genuinely appreciate it <3.
Fab link: https://www.fab.com/listings/ca2fa8ce-1be4-4776-900d-cb6338c29ec3
Thank you!
Posted May 12, 2026, 3:00 PM UTC