Game idea. Looking for people who like the idea and feedback

Basic Idea

So I’ve been working on a co-op horror game concept and I wanted to see if people would actually play something like this.

The idea is:

You and your friends drive around a small haunted town in an old truck looking for abandoned houses to loot.

Inside each house there are valuable items you can collect and sell later to upgrade your equipment/truck. But every house is haunted and filled with monsters that actively hunt players while you search.

The main mechanic is that each house has a minimum loot quota before the exit unlocks. So even if things go horribly wrong, you can’t just instantly leave — you HAVE to risk staying inside long enough to hit the quota.

Some other ideas:

  • proximity voice chat
  • physics-based loot carrying
  • heavier items needing multiple players
  • cursed items with random effects
  • procedurally generated houses
  • different monster behaviors instead of simple jumpscares
  • greed system where staying for extra loot increases danger

The vibe would be somewhere between chaotic co-op horror and extraction gameplay rather than pure survival horror.

Would this actually sound fun/replayable to you guys?
And what kind of mechanics would make it stand out more?

Posted May 12, 2026, 3:01 PM UTC

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