Hollow Palm and endgame content

Game Feedback

Please GGG, for the love of gods make it so that Hollow Palm doesn't have endgame issues. In the current state of things, HP gets stomped hard by just using a quarterstaff with +7 (soon to be +5, but still) to melee skills, let alone if you go for unique gloves and/or amulet (a total of +10 melee skill levels in 0.5), meaning that it's unable to handle the highest tier content effectively at all. Fists of Stone might fix some things, but there is still that glaring issue of doing about half as much damage as the same exact build that never invested in HP. Even something as simple as adding +2-3 to unarmed skill levels to HP itself to make up for the inability to wield a weapon or benefit from the stats a good rare quarterstaff would provide.

Posted May 23, 2026, 7:30 PM UTC

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