Curious, is there a way to dynamically LOD a large mesh kinda like landscape LOD?
For ex: an arena map being one mesh, where your character stands it keeps LOD 0 but on the opposite side of map mesh its LOD 4 and it would change dynamicaly as character moves around?
I know nanite is capable of that but im curious if there is another option
Posted May 24, 2026, 2:55 AM UTC
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