Pixel Artist Wanted for Indie Game Development (Freelance / Occasional Work)

I'm specifically looking for a skilled pixel artist who can create high-quality pixel art sprites and tiles for an indie game project.

Important: This is not a full-time or continuous position. There may be weeks with no work at all, followed by several small tasks arriving at once. I'm looking for a long-term collaboration, but on an as-needed basis.

Main Responsibilities

  • Creating 128x128(or less/depends) pixel art tiles and sprites
  • Expanding and refining existing pixel art assets
  • Maintaining a consistent visual style across game assets
  • Pixel-perfect adjustments and polish

Additional Tasks That May Occasionally Come Up

  • Processing AI-generated images
  • Cropping, aligning, and preparing sprite sheets
  • Modifying UI elements
  • Simple VFX and animation work
  • Adjusting existing Adobe After Effects effects or adapting them for use in-game

Who I'm Looking For

Someone who:

  • Has strong pixel art skills and can provide relevant examples
  • Is detail-oriented and precise
  • Doesn't mind meticulous work when needed
  • Can work independently
  • Has experience with tools such as Aseprite, Photoshop, or similar software

I don't care about your background, education, or circumstances—as long as you can create the quality of work I'm looking for.

Compensation

Payment can be arranged either per task or on an hourly basis.

Most of the team is based in Europe, and payments are typically handled through European invoicing. We can pay in EUR or USD, and PHP (Philippine Peso)(Gcash) is also possible if that is more convenient for you.

If You're Interested

Please send:

  • Examples of your pixel art work (sprites, tilesets, animations, etc.)
  • Your hourly rate or expected compensation
  • Your contact information

This is a fully remote opportunity.

Posted May 30, 2026, 6:24 AM UTC

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