Does the game ever explain what attribute "enhancers" do?
I understand the stats. Drive is lucinite gain, command is power, resilience is integrity. All these stats effect your scaling. Easy.
Your stats can go up numerically from the armor matrix, gaining proficiency, or finding stats boosts in chests. Makes sense.
But then there are also "stat enhancers" that can drop from enemies. Those don't make your stats go up, as far as I can tell. Do they only increase scaling of the corresponding stat. Do they make your points in the stat more effective (100 resilience is now more integrity than it would have been). Is it retroactive or does it only affect future stat increases from that point forward?
Posted Jun 2, 2026, 1:12 PM UTC
236