Radar should be able to detect and count enemies and send the signal to a circuit network.

Suggestion / Idea

Pretty much the title.

You can choose enemies in combinators, so I thought it would be cool to set up a radar to a combinator, add all the enemies, set A = 1 if any were in visible range, then had an alarm set to go off if A = 1

It didn't work, but it would be cool if it could do that. I like watching the attack but usually only notice the flashing symbol in the middle or at the end of the attacks.

Posted Jun 3, 2026, 1:38 AM UTC

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