I released my first Skyrim mod: Smuggler’s Cut — a lightweight smuggling network

PC SSE - Discussion

I just released my first Skyrim mod: Smuggler’s Cut

It adds a lightweight smuggling network to Skyrim. You can stash contraband, gems, and jewelry in hidden Smuggler’s Caches, wait for the network to pick up and sell the shipment, then collect your cut from any active cache.

It’s meant as a small roleplay-friendly gameplay loop for thieves, smugglers, Khajiit traders, skooma dealers, or anyone who wants another way to move illicit goods without turning it into a huge questline.

Current 1.0 features:

  • Hidden caches around Skyrim
  • Two-stage shipment timing
  • Goods are recoverable before pickup
  • Shared network payment system
  • Payment can be collected from any active cache
  • Thieves Guild progression improves payouts
  • Khajiit characters get better rates
  • No SKSE required
  • No USSEP required
  • No Creation Club content required

This started as a personal “I wish this existed” mod, so it’s intentionally small and focused. I’m hoping it’s useful for other players who like criminal/smuggler RP.

Nexus link: https://www.nexusmods.com/skyrimspecialedition/mods/181541

Posted Jun 3, 2026, 1:51 AM UTC

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