Subject: Feature Request & Ideas forJurassic World Evolution 3– From a passionate fan!
From a passionate fan!
Hi Frontier team,
My name is Ricardo, nice to meet you!
I wanted to share some of my core recommendations and ideas for a future installment of the franchise (JWE3). Here is my wishlist:
1.Retain and enhance Dinosaur Behavior: The AI and social behaviors in JWE3 are excellent. Please keep this depth and feel free to expand it even further.
2.Iconic Movie Enclosures as Placeable Buildings: Just like you did with the San Diego Amphitheater, please add pre-built Jurassic World lore buildings instead of making them just decorations. This includes T. rex Kingdom, the Raptor Paddock/Training Arena, and the Indominus rex Paddock. (Feel free to add more, I won't mind! 😇)
3.More Lore-Accurate Fences: Add pre-built fences from the franchise, such as the ones seen in Camp Cretaceous or the high-containment concrete wall model from the Indominus rex enclosure.
4.The Return of The Five Deaths (Full Scale): Bring back Las Cinco Muertes, but remove the pre-defined buildable boxes. Let us use the entire island topology! If rendering the whole island at once is too demanding for current software/consoles, you could divide the island into separate loading sectors that we can travel between, expanding the classic JWE1 mechanic within the same landmass.
5.Cargo Docks and Helipads for Inter-Island Transport: Allow us to build shipping docks and heavy helipads to transfer dinosaurs from one sector to another or between different islands, building upon the mechanics introduced in JWE2's Dominion Malta DLC.
6.Dynamic Fence Degradation: Instead of fences just breaking instantly after a few hits, let them bend, dent, or show cracks in concrete walls before completely collapsing.
7.Adaptive/Modular Fence Scaling: Use the Planet Zoo modular construction engine (which you already used for JWE3's building system) for fences too. Fun fact: Tiny dinosaurs like Compsognathus could escape if the space between the security bars is set too wide!
8.More Gate Variants: Introduce new gate animations and models, such as the T. rex Kingdom gate that lifts vertically instead of sliding sideways.
9.Growth and Diet Mechanics: Allow offspring to eventually grow slightly taller than their parents. Diet should also influence growth: poor nutrition equals less height, bulk, and strength; optimal nutrition results in larger, more robust, and stronger animals.
10.Dinosaur Training System: Let us train specialized species like Velociraptors or Atrociraptors to assist in asset containment/capture missions, just like Owen Grady in Jurassic World. I know it sounds risky, but "what could possibly go wrong?" 🦖
11.Total Genetic Temperament Customization: Give us full control over the genome. If I want a 100% Docile T-Rex or a more behaviorally stable Indominus rex (is only a example), let me engineer it in the lab.
12.Classic Stat Modifiers (JWE1 Style): Bring back the ability to directly edit Attack, Defense, Comfort Threshold, and Resilience stats so we can fully specialize how our dinosaur batches turn out.
Thank you very much for reading. These are all my ideas for JWE3... if you guys make it!
Please don't ignore me Frontier, I worked really hard translating all of this. 🥺
Best regards from Guatemala, Ricardo Molina.
What do you guys think about this?
Posted Jun 3, 2026, 1:15 PM UTC