Free to use Mechanic idea i got (crucify me if it's heavily Bad)

Mechanic Concept

what if the general gameplay changes according to whos the killer? So the rounds don't feel repeated again and again, i give You a example, lets Say the killer of the round its Jason Voorhees, the gameplay would change to be more similar to friday 13th the Game, but in the next round the killer its the Predator, then the gameplay for that round would be more similar to Predator: Hunting Grounds. And the other next round, the killer its MX or 2011x, the gameplay in that round would change to be more similar to outcome memories or the catasthrope, basically, the whole Game changes according to whos the killer, making the Game rounds not feel repeated (so the Game doesn't end like dbd or forsaken where You do everything according to muscle memory instead of strategy and the rounds feel heavyli repeated.) obviously none of the characters i named aren't going to be added, i just used them as examples, also, the objetive of this would be actually making You feel You going againts an diferent killer without the rounds feeling repeated.

Posted Jun 4, 2026, 12:51 AM UTC

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