Loving 1.6.0, First crack in career
Things I hoped for that were improved:
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Knocked down opponent no longer fresher than you when they get up.
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Much improved body, hand, arm tracking. Looking in the mirror, I can’t quite even tell how they ar able to capture some of it, like shrugging seems to work fairly well even.
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Guard and defense seems effective in more predictable ways.
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Power seems to track better than before. The one two hits hard and as expected.
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My power level seems more like I’d expect, particularly seeming to stem from the jab being a strong setup punch and from improved hit/punch-type detection with improved body-shoulder-arm tracking.
Unexpected improvements:
- The blacking out after hits and potential head swings is more realistic and effective in simulating practical/technical effects of being hit than I expected.
About me:
* I’m playing on career, mostly for fitness
* I’m over 6’ tall and broad shouldered heavyweight
* I move fast for a big guy due to decades of martial arts training, but relatively new at boxing.
Game better than ever, thank the devs for continuing to work on things and make improvements. It’s not always perfect but they are doing amazing given the limitations of the system.
Posted Jun 4, 2026, 8:21 PM UTC