How would you add to the Biome specific Armor to make it more useful?

Helldiver

Im going to refer to to biome armors as "elemental" in the rest of this post.

I would love if the elemental armors had an extra situational passive that actually made a difference in their respective biomes. Ie: polar patriots give you a 25% movement boost in blizzards, dust devils gives 25% movement boost in sandstorms, arc gives you 25% movement boost either in ion Storms or the new illuminate exo storms, fire armor gives you 25% movement boost on fire tornado planets or high temp planets.

It alleviates the need for the muscle enhancement booster if you wear the armors designed for the planetary elemental effects.

I would also add a booster that if you wear the same elemental armor as our chosen primary weapon (ie: arc armor + blitzer) you get an additional buff for wearing and using the same elemental gear.

Or you get a buff for each additional same elemental type of stratagems you bring.

I know we don't have any support stratagems in the way of sand element or snow/cryo but if we did I would love to get boosts for taking an entire elemental loadout.

Posted Jun 5, 2026, 4:40 AM UTC

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