How would you add to the Biome specific Armor to make it more useful?
Im going to refer to to biome armors as "elemental" in the rest of this post.
I would love if the elemental armors had an extra situational passive that actually made a difference in their respective biomes. Ie: polar patriots give you a 25% movement boost in blizzards, dust devils gives 25% movement boost in sandstorms, arc gives you 25% movement boost either in ion Storms or the new illuminate exo storms, fire armor gives you 25% movement boost on fire tornado planets or high temp planets.
It alleviates the need for the muscle enhancement booster if you wear the armors designed for the planetary elemental effects.
I would also add a booster that if you wear the same elemental armor as our chosen primary weapon (ie: arc armor + blitzer) you get an additional buff for wearing and using the same elemental gear.
Or you get a buff for each additional same elemental type of stratagems you bring.
I know we don't have any support stratagems in the way of sand element or snow/cryo but if we did I would love to get boosts for taking an entire elemental loadout.
Posted Jun 5, 2026, 4:40 AM UTC