Update: Bloons TD 6 v55.1 - Update Notes!
General fixes
- Resolved a number of UI issues
- Resolved a crash that could occur interacting with the notifications menu while not connected to the internet during a game cloud backup attempt
- Silas Lv5 should now correctly increase the freeze duration for Druids
- Techbot Prime’s bonus should no longer stack incorrectly when target is upgraded
- [Rogue] Resolved a crash attempting to start a campaign with Gentleman Geraldo
- [Rogue] Resolved a rounding error with minigame goals & max shop upgrades
- [Maps] End of Track items should no longer spawn on inactive track lanes
- [Maps] Zombie Bloons should not layer above the peak of the skull
He-Man fixes
- Resolved a number of animation & ui issues with He-Man
- Resolved an issue with He-Mans head displaying wrong on low quality android devices
- Resolved an issue with He-Man’s voice lines playing at the wrong time
- Resolved a softlock on the hero selection menu when your co-op game starts
- He-Man should no longer display higher range than intended when buffed
- He-Man can no longer be Radar Jammed by the Phayze Boss Bloon
- He-Man should no longer occasionally be unselectable upon loading a save
- He Man should no longer benefit incorrectly from cooldown buffs in some cases
- He-Man should no longer lose attacks if lv7 leap is used too much in quick succession
- He-Man’s shields should now display above Road Items
- [Rogue] He-Man should no longer lose bonus ability charges when swapping form
- Techbots will now automatically re-connect to He-Man after transformation ends
Posted Jun 5, 2026, 4:48 AM UTC
8738