r/btd6•
rohan_spibo

Update: Bloons TD 6 v55.1 - Update Notes!

PinnedOfficial :nin::ja::ki::wi:

General fixes

  • Resolved a number of UI issues
  • Resolved a crash that could occur interacting with the notifications menu while not connected to the internet during a game cloud backup attempt
  • Silas Lv5 should now correctly increase the freeze duration for Druids
  • Techbot Prime’s bonus should no longer stack incorrectly when target is upgraded
  • [Rogue] Resolved a crash attempting to start a campaign with Gentleman Geraldo
  • [Rogue] Resolved a rounding error with minigame goals & max shop upgrades
  • [Maps] End of Track items should no longer spawn on inactive track lanes
  • [Maps] Zombie Bloons should not layer above the peak of the skull

He-Man fixes

  • Resolved a number of animation & ui issues with He-Man
  • Resolved an issue with He-Mans head displaying wrong on low quality android devices
  • Resolved an issue with He-Man’s voice lines playing at the wrong time
  • Resolved a softlock on the hero selection menu when your co-op game starts
  • He-Man should no longer display higher range than intended when buffed
  • He-Man can no longer be Radar Jammed by the Phayze Boss Bloon
  • He-Man should no longer occasionally be unselectable upon loading a save
  • He Man should no longer benefit incorrectly from cooldown buffs in some cases
  • He-Man should no longer lose attacks if lv7 leap is used too much in quick succession
  • He-Man’s shields should now display above Road Items
  • [Rogue] He-Man should no longer lose bonus ability charges when swapping form
  • Techbots will now automatically re-connect to He-Man after transformation ends

Posted Jun 5, 2026, 4:48 AM UTC

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