Please critique my Battle Master

5e (2014)

Starting a campaign in a few weeks.

Caveats; I do not remotely care about damage. We have a lot of other players that I want to help out, not overshadow. My main goal is limited battlefield control.

I appreciate any guidance.

Battle Master

Race: Variant Human

Weapon: Longbow

 

Ability Scores

8 STR, 15+1 DEX, 15+1 CON, 8 INT, 15 WIS, 8 CHA

 

Background: Soldier

 

Proficiency Selections

Skills – Perception, Athletics

Level 1

Fighting Style – Archery.
Human Variant Feat – Martial Adept (Menacing Attack, Trip)

 

Level 3

Martial Archetype – Battle Master.
Combat Superiority (Battle Master feature) – Precision Attack, Disarming Attack, Commander’s Strike

 

Level 4

Ability Score Improvement (Feat) – Sharpshooter.

Level 6

Ability Score Improvement (Feat) – Fighting Initiate (Superior Technique) Goading Attack

 

Level 7

Combat Superiority (Battle Master feature) – Ambush, Pushing Attack.

 

Level 8

Ability Score Improvement – (Feat) – Piercer.  (+1 Dex (17))

 

Level 10

Combat Superiority (Battle Master feature) – Distracting, Parry

 

Level 12

Ability Score Improvement (Feat) – Resilient Dexterity (+1 Dex (18))

 

Level 14

Ability Score Improvement (Feat) – Fade Away (+1 Dex (19))

 

Level 15

Combat Superiority (Battle Master feature) – Bait and Switch, Rally.

 

Level 16

Ability Score Improvement (Feat) – Second Chance (+1 Dex (20))

 

Level 19

Ability Score Improvement (Feat) – Alert

Posted Jun 5, 2026, 4:52 AM UTC

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