My CT concept!!!!

Cursed technique

The technique would slightly-drastically-or not at all alter fate/outcomes depending on what is said by a summonable group of black shards that can not only function as a weapon by forming together in the shape of one, but can also alter outcomes.

To do this they appear in front of the user in different groups of the shards, showing different outcomes to the scenario the user wishes to see. For example if they were fighting somebody and they started using the shards like this, they would see various outcomes like them losing the fight, winning the fight, or a draw( though seeing that far ahead wouldn’t happen often, so it would be more like seeing possible next moves of the opponent).

While seeing these next moves/outcomes the opponent could do, they can take one of the shown outcomes that they like and choose that outcome to be affected by the technique. After choosing the desired outcome, the remaining clusters of shards would converge and form themselves into a shape resembling a ball, and functioning like a magic 8-ball.

The user then can take hold and shake the magic 8-ball, to alter the chances of the desired outcome depending on the answers given (note that if the user chooses to shake the 8-ball, the answer they get is final and can not be changed, the ball doesn’t have to be used though, as the user could simply dispel it and continue on with the fight, wich would then ignore the answer given by the 8-ball).

This technique could also be used in a support role to alter the possible outcomes of fight from the sidelines (making this shit absolutely busted if they used it at Hakari’s fight club).

DOMAIN EXPANSION, (insert sick ass name here)

The domain would be a very dark almost void like space, similar to the look of chimera shadow garden (megumi’s domain), where there would be shards all over, covering the walls of the domain (not that they would be too visible with how dark the domain would be).

The domain would not have any fully guaranteed attack, but more likely than not, specific attacks utilizing the domains effect would land. The domains effect would be to allow the user to make an outcome (within reason), for the next moves their opponent is going to do instead of having to choose from different possibilities shown to them.

Whenever an outcome is chosen the shards surrounding the edge of the domain will light up, showing in color the outcome the user wants to happen, and 20-30 magic 8-balls will float up from the bottom of the domain. These 8 balls cannot be destroyed by anyone but the user, but could be pushed around or picked up and thrown or carried by anyone (though they would get progressively heavier to the person carrying them until they can no longer be lifted).

After the entirety of the chosen outcome plays out, the 8-balls will light up with different random answers. The user from this point is able to pick what 8-ball they want to change the possibility of their outcome happening (like if there were a bunch of the 8-balls that said “not likely”, or “not at all”, they might not want to pick those, but there could also be ones saying stuff like “very likely”, or “guaranteed”, which the user would most likely want to pick).

The user does not instantly know what the 8-balls say, or the locations of the answers they want, meaning they would have to look through all 20-30 magic 8-balls to find an answer they like. If there is no answer they like, which is very unlikely to happen given the number of 8-balls that would appear, they are allowed to essentially reset the domain, making all the 8-balls sink into the floor of the domain, and having all the shards around the walls go dark again. The domain could probably stay open for around 3-4 minutes, after which it would break and the user would go into cursed technique burnout.

ANOTHER WAY TO USE THE DOMAIN
Instead of making an outcome where the user lands an attack, they could make one where the opponent does something that would exhaust them. Or the user could also make an outcome where they get hit by an attack, but grab an 8-ball that says not likely or not at all to almost guaranteed dodge that attack (unless it’s something unreasonable to dodge like WCS)

TECHNIQUE REVERSAL
Idk come up with smth for me

Posted Jun 5, 2026, 4:54 AM UTC

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