c00lkidd buff idea
Difficulty: ★★★☆☆ | Health: 900 | Regular Speed: 8.75 | Sprinting Speed: 28.5 | Stamina: 110 | Stamina Loss PS: 9.5 | Stamina Regen PS: 21
Punch: 0.2s windup, 1.9s cooldown | Damage: 25 | Linger: 0.25s | 6 studs
Corrupt Natute: c00lkidd throws a brick with a 0.1s windup. A successful hit deals 10 Damage to a survivor and gives them slowness II for 5s, and gives c00lkidd Speed I for 5s.
Walkspeed override: c00lkidd dashes forward, and is able to hit multiple survivors at once. Hitting a survivor will deal 28 damage and inflict them with burning III for 8s. c00lkidd cannot steer this ability.
Employee control: c00lkidd can choose between 3 different modes that affect how his minions will move.
Pizza delivery(1): c00lkidd summons 3 minions that all have a speed of 18, and will go for whoever is the furthest survivor. If a minion hits a survivor, the survivor will get burning II and slowness II for 6s, and c00lkidd gains Speed III for 4s.
Pizza delivery(2): c00lkidd summons 2 minions that both have a Speed of 20. If a minion hits a survivor, they will be damaged by 15 health, and c00lkidd will have their location highlighted for him.
Pizza delivery(3): c00lkidd summons r minions that all have a speed of 15, and will travel to the nearest spawn point. If a survivor comes within 30 studs of them, they will chase that survivor and continue chasing them till they hit them. If they hit a survivor who isn't their target, the hit survivor gets 20 damage dealt to them and gains burning I for 3s. Hitting their target will result in the hit survivor having 30 damage dealt to them and gain burning II for 2s.
Posted Jun 5, 2026, 4:56 AM UTC