Soulreaper Axe is being changed in the wrong way
The unique identity of this weapon is meant to be something that is extremely good in very drawn out engagements and bad in short bursts, the changes proposed are making it more similar in both situations removing the items proposed identity and simply making it less cool
If the item is considered too weak for the rarity I think buffs should be in line with the items identity instead of against it, instead of reducing the max stacks increase them by potentially a lot (without changing how much strength they give).
Make the Soulreaper axe the very best weapon in situations where you are constantly attacking with melee for long periods of time getting better and better the longer combat goes, make the stacks decay faster the more you have so people can't just stack up on goblins then TP in for speed times or whatever
Posted Jun 5, 2026, 5:00 AM UTC