A Hitman game with First Light combat would be absolutely PEAK

I’ve been playing First Light and can’t stop thinking about how amazing a Hitman game would be with that combat system. Imagine Agent 47 infiltrating a heavily guarded compound, silently taking out guards, then seamlessly transitioning into brutal hand-to-hand combat when things go wrong.

One of the few criticisms of the modern Hitman games is that direct combat feels pretty clunky and is usually a last resort. Giving 47 fluid melee combat, counters, disarms, and cinematic takedowns would make those “plan gone wrong” moments way more fun instead of an instant reload.

Keep the disguises, stealth, social engineering, and sandbox assassinations—but add First Light’s combat as a fallback option. It would make 47 feel even more like the world’s deadliest assassin.

Am I crazy, or would this be an incredible combo? Hopefully with the success of this game they are planning something like that.

Posted Jun 6, 2026, 9:30 PM UTC

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