Updates.

I’m back from my Singapore business trip, rested up and back to work on my mods.

For updates, I previously mentioned i ran into a weird missing texture/mesh issue. This turned out to be a super simple fix thanks to DownfallNemisis. The issue is a major problem though. So let’s break it down to the mechanics and how I’ll fix it.

Ripping items from the game for the build menu is super easy, just time consuming. When people want ”options” it’s a bit more time consuming and so i added a line in my Creationkitcustom.ini to be able to alter materials. Allowing me to swap colors and change the way items look. Without the line, ck won’tallow mat changes.

However, i was unaware that this simple line forces all dlc items to appear as missing their textures. So i have to change the line from =0 to =1 everytime i deal with dlc items and then change it back every time i open the ck.

I will still be adding dlc items but it will take significantly more time as i need to mat swap and test blindly. Im also looking into a newly discovered list of approved dependencies for mods. So stay tuned for that may make things easier for an Achievement Friendly version. No promises though.

Posted Jun 7, 2026, 4:45 AM UTC

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