TOP 5: most autistic cards (Beta version)

Discussion

5- Megaknight (Train goes choo choo)

4- Miner (You're not restricted on where to put it, and you have much more control than with the drill)

3- Ice and Vines (You can restrict cards that move away from your control)

2- Xbow and Mortar (Routines, systems, and control that other structures cannot offer)

1-

Tell me which card deserves first place, or which missing card should be in a different position.

Also, comment if a card in the top doesn't deserve to be included.

It will be updated based on your comments and suggestions

Posted Jun 8, 2026, 12:14 AM UTC

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