r/Intergalactic•
parkwayy

Keep in mind the studio went through an overhaul in 2020 to reduce crunch.

General

We saw the reports near the end of last year that they had to pull a minimum of 8 hours overtime. If 1 day was the minimum, that kinda implies they weren't requiring any prior.

Games like Uncharted 4 and Last of Us Part 2 were notorious for having devs working 60-80 work weeks. One dev I caught in an interview recently even commented he hit 100 hours for a 1-2 week span, on Uncharted 4.

The production won't be as crazy, but at least it might be a bit less stressful for the developers on the team.

Posted Jun 8, 2026, 4:49 AM UTC

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