(MtF4A) By Azura! By Azura! By... Me-!? -Elder Scrolls themed TF, possibly reality warp-
By the Nine Divine! -Err, Oh... I suppose I'm counting on the wrong Pantheon now aren't I?
Welcome and good afternoon to anyone and everyone here! As per fashion I'll be overall brief with what I exactly want and then give the full details to whomever cares enough to read after the initial pitch!
The core idea I had was a Transformation Roleplay around taking the form and role of the Daadric Prince, Azura - from the RPG series: The Elder Scrolls. Taking on the form of a Dark Elf beauty in her image and having to either fulfill her role as a God-like figure to her worshippers and fellow Daedra or even stripped of my supposed divine power and forced into the realm of Nirn in some unspecified quest to reclaim my power and become a True God. It can even be just a typical Transformation into a female Dark Elf if you'd really want.
Now for those who are still reading past this point - let me just get some stuff across to know if we would match or not. I am an experienced literate roleplay with 7+ years of roleplaying under my belt. I am very accommodating and personally prefer very talkative partners who like to discuss and plot out ideas along with me - it's very frustrating when I'm the only one creating a story. I am very open regarding any kinks you may have - worst thing I'll say is 'No' and we move on.
I do have a few prompts we can use assuming you don't have any of your own - but keep in mind these can be adapted or changed to fit any general time frame or specific game you may want to set this in for whatever reason.
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Divine Intervention - The role of a Guide is self explanatory, to show the way and give instruction to a Hero or even people in hopes they achieve a goal at least partially in tune for what you hope for them. Be it saving the world, finding a way to keep themselves safe, or even a way to save yourself. It's still unclear which one I was meant to actually guide for. I find myself as the Daedric Prince, with all the power and responsibility that could possibly mean - and now I have to try my best and lead around what amounts to Lemmings in hope I can keep them alive long enough to try and fix whatever is wrong and that I hopefully find the reason I've been called forth as their protective deity.
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Divinity lost -Y'know, becoming a God-like being with your own realm sounds like it would have been really fun and interesting. Being worshiped, sacrifices. maybe even foretelling some prophecy to some Hero to defeat evil with just enough vagueness that it wouldn't be a total cake walk. That's what I thought I'd be in for, after finding myself changed and transported into the role of the Daedric Prince herself - yet apparently that wasn't now it was gonna go. Not by a long shot. Whatever process ripped me from my own world and transfigured me into the visage of Godhood seemed to forget any actual god-like ability. Well, most of it anyways. I seem to have barely any access to what a Daedric should should actually be able to do - on top of finding myself now hurled into the world of Tamerial with little more than the robes on my back. Now as a Goddess without even the powers of a God, I have to try and fend for myself... Just great.
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Daedric Princes are known for being... Tricky. Not just the ones whose whole schtick is manipulation and bargains. Everyone is the realm of Oblivion is up for some kind of gain or advantage over the others - simply their nature. The Politics of God-like beings are just like that, centuries old schemes and conspiracy for the sake of spiting and one-upping the others. And I've simply found myself a Big Player in a game I hardly know how to play. Becoming Azura meant things I never considered, and what I never even thought to imagine was having to deal with the other Princes...
For those still interested and curious to talk something over - feel free to reach out! I'm very excited to see what we can agree on!
Posted Jun 8, 2026, 10:14 PM UTC