GK Turn 1 DS Hints
Ok, seeing more of the rules coming out for other armies, I'm starting to think that it's possible that GK's do indeed keep their T1 redeploy capabilities. And I think it's linked to DS (my spelling is bad);
Necron Hypercrypt - Cannot T1 ingress, but this makes sense since the rule works on any NECRON unit while only select units have access to DS. So it make sense to limit them since they'd have to walk on board edges.
Tsons Tzaangors - cannot T1 ingress through their unit rule, but that seems to be more a case of them not having access to DS and must walk on board edges
WE Bloodletters Strat - CAN T1 ingress, because the unit has access to DS
Ork Weirdboy - doesn't normally have deep strike, but da jump gives the unit DS while also allowing for T1 ingress. That to me is a pretty big hint.
If anyone else can think of other examples from the text that supports/disputes this, let me know. But I'm starting to have hope again.
Posted Jun 10, 2026, 4:32 PM UTC