Curses for cadence because one not enough
Normal curses
1.SPIKED CHAINS:cadence cains between him and his instruments kill players on contact.more visible
2.TONE DEAF:when bells rings decrese cadence timer
3.GLIDING RHYMES:cadence intruments will slowly move away from players(similar to mart)
4.FLOATING MELODY:cadence intruments can appear in the air
5.NOISE POLLUTION:cadence intruments will now produce sound.thats it
Greater curse
1.LULLABY:cadence intruments slows players greatly when they are nearby
2.PROTECTED:when an istruments appears some nearby gifts will turn to tripmines and seamines will spawn nearby(If there are no gifts nearby it will spawn tripmines)
3.PLAY IT:cadence will now requrie you to play the intruments by standing near on it for 10 seconds(timer stops when not touching it)instruments will not spawn on tripmines
4.HUSK JAZZ:(requries at least more than 1 husk and 1 cadence)when collecting an instument a random husk from you will pick up the intruments,becoming more visible to players.Husks that have these instuments are no longer client-sided
5.Music Transport:players will npw have to bring instruments back to cadence.when players collect instruments,it will appear on their back and will now have to bring the instrument back to cadence by touching him.(cadence will now generate a tiles underneath him to make ot easier for palyers to bring instruments back)
Posted Jun 10, 2026, 4:35 PM UTC