Why even have 3 different difficulties for the new mode if you’re gonna make them all laughably easy?
If you’re selecting the highest difficulty level in a mode like this, it should mean you have at least some chance of losing. With the way it is now, it literally doesn’t even matter what augments or path you take. The builds that are available can be fun and cool, but they dont matter if a blind baby could just roll around the buttons and win anyway on the highest difficulty anyways.
Don’t get me wrong, I love the mode in terms of how it was generally made and think it was an amazing idea. And I hope they continue to add onto it including rewards and incentive to keep playing. But it’s like they accidentally programmed the same difficulty for all three levels and slapped three different names on them.
Posted Jun 11, 2026, 2:30 AM UTC
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