r/halo•
angrycalicocat

Enemy behaviour

Discussion

Maybe I'm being too picky, but watching the Silent Cartographer and Assault on the Control Room demos, the enemy AI seemed unresponsive in spots, slow to react, sometimes not reacting at all, and occasionally stuck on the environment. I noticed enemies clipping into objects and unable to shoot back, plus surprised enemies that wouldn't turn to face the player and just absorbed fire. Did anyone else notice this?

Posted Jun 11, 2026, 2:33 AM UTC

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