For those of you who don't see the current economy model of the game and where it's heading

As you can see Vincent event made it clearly obvious: even if you complete every F2P mission like Honks depot, stamina, the three 1500 gems ones, you are not NEARLY able to get the new character.

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Now, Crescendo event is somewhat similar in the sense that without spending gems you can obtain a character with a pity once every 3 events.

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With Vincent event you cannot use gems like in Crescendo, there is not pity, the feathers are kept in between events but because the event features a new character and we need 4 or 5 reruns to be able to get Vincent. In addition it is blatantly clear that new SS pilots will release in the next year, this leads to the fact that:

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The rate at which you obtain SS characters as F2P is so abysmally low that 2-3 new SS characters will be released by the time you can get 1.

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As the meta shifts because of the powercreep the higher leagues of new modes will be filled with people with SS characters, the ones who are able to get everyone of them the moment they are released. And F2P players will be able to at best, have 1 or 2 of those characters in 1 and a half years from now. This is a net disparity that we didn't have before.

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Gems are powercrept as a currency, it will be the new "poor" currency and will fade to obscurity as new characters are released. Just to piss the people with permanent privilege.

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Clearly this economic model is to rack up revenue as much as possible to let the game fade into obscurity and invest into a new game.

Posted Jun 12, 2026, 12:50 PM UTC

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