Do 'squash and stretch' bones like you'd see in maya/blender translate into roblox?
Ive been given a roblox rig that includes them but i've worked in games for years both outside and inside of roblox, and as far as i know and ive been told maintaining volume, deformers and such (like this rig uses) do not translate? but the rig ive given has them? hm
Posted Jun 12, 2026, 8:20 PM UTC
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