Raise Haft + Whirlwind Stance
Not sure if this is a known interaction but the Guardian Feat Raise Haft is excellent for a higher level staff acrobat.
# Raise Haft
>You know how to use the haft of larger weapons to block your enemies' attacks. Two-handed weapons you wield gain the parry trait. If the weapon already has the parry trait, you increase the circumstance bonus to AC it provides to +2.
# Staff Acrobat Dedication
>Prerequisites Dexterity 16; trained in Acrobatics and Athletics; trained with at least one of the following weapons: staff, bo staff, halfling sling staff, or any weapon in the spear or polearm group (referred to in this archetype as “your staff”)
>When you High Jump, Leap, or Long Jump while wielding your staff, you gain a +2 circumstance bonus to any Athletics check required and add 5 feet to the distance you can Leap vertically and horizontally. You can Shove and Trip even if you don’t have a free hand, provided you are wielding your staff. Finally, when you roll a success on a check to Balance while wielding your staff, you get a critical success instead.
>Special You cannot select another dedication feat until you have gained two other feats from the staff acrobat archetype.
# Whirlwind Stance
>Requirements You are wielding your staff, which must have the parry trait.
>You use your staff as a defensive implement as well as an offensive one. You gain a +2 circumstance bonus to AC as long as you remain in this stance.
Basically this feat allows you to use whirlwind stance with any weapon in the polearm group which opens up some awesome options.
Posted Jun 12, 2026, 11:44 PM UTC