r/Overwatch•
CCriscal

Drives are miserable, ok - but why?

News & Discussion

Hi,

As we all know, there are two incentives for playing comp during the drive - the nameplate banner that for some weird reason can't be selected from the drives that you have played and - more importantly, the currency to buy weapon variants with. Even if you finish the drive after five full days, you are still grinding this currency much faster than in regular times.

Now let's look at the possible reasons why the experience is so miserable - sorted by most likely to just a hunch:

- More casual players get into comp i.e. they are more likely to one-trick a hero or not focusing on a smaller pool of heroes.

- Solo players seemingly report a more miserable experience. It is possible that all better tanks are grouped up, while the worse tanks are solo. Admit it - you would love a good tank on your team. Also, a group could provide a core group in the team with good synergies e.g. Doomfist with Genji or Vendetta, just as example.

- Players might protect their rank and play an off-role that they don't really care about.

What do you think are other reasons or which reason do you think is just a hunch at best?

Posted Jun 13, 2026, 11:34 PM UTC

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