r/robloxgamedev•
Zyronix1

[DEV TALK] How I handle DataStore saving in my Roblox games

Looking For Devs (Unpaid or Revenue Share)

I build Obby, Simulator, Tycoon, and RPG games. Here is my approach to saving player data:

Scripting steps I follow:

  1. Load data when player joins

  2. Auto-save every 60 seconds

  3. Save again when player leaves

  4. Use pcall() to catch errors

What I save:

- Coins and gems

- Level progress

- Gamepass purchases

- Inventory items

This system has worked well for all my projects. No data loss so far.

Happy to discuss different approaches with fellow developers.

Posted Jun 14, 2026, 12:21 PM UTC

66
Loading comments…