r/factorio•
feuer_werk

Platform to platform transfers

Suggestion / Idea

I like the platform to platform transfer feature we will see in 2.1 but I've been thinking about how balanced it is. Fundamentally, a platform is just another surface you build on and switch to, just like planets. For the sake of discussion agree that resources are infinite on all planets, not just in space. This just means, platforms will essentially be planets that can produce anything (except surface restricted items) at whatever quantity without the cost and logistics of launching them to space.

I understand that this will not bypass planet surface rocket launches, simply because science packs themselves are surface restricted and need to be transported in great quantities, but for other stuff it feels a bit cheaty.

This basically means you will build and produce anything not surface restricted on a platform while having asteroid harvesters supplying your orbital assembly platforms. You could do this now, but technically you would need to drop the raw materials from the harvester to the planet then launch it back to the assembly platform. This is the step that is basically eliminated.

Potential balance ideas:

  • maybe the cargo pods could have just a tiny bit of friction added to them, perhaps a crafting recipe needing a few pieces of iron plate or steel and a dash of rocket fuel and oxidizer (this makes absolute sense, because they need to decelerate, like they do currently as well), I always found it weird anyway that they are free, but I understand that not being able to drop items indefinitely could be a logistical nightmare (potentially deadlocks as well), but this could be resolved if the platform to platform cargo pod would be a different item / entity

  • put it behind a reasonable research expenditure

  • perhaps a balanced combination of both

Posted Jun 17, 2026, 1:17 PM UTC

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