How AwaitTweener is supposed to work in C# ?
Once you create a signal in C#
[Signal] public delegate void SomethingHappenedEventHandler();
public override void _Ready()
{
Tween tween = CreateTween();
tween.TweenAwait(???); // only accept Signal not Signal Name
tween.TweenProperty(this, "modulate:a", 1, duration: 2.0);
}
Posted Jun 23, 2026, 10:19 AM UTC
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